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wwm combat
information

There are two forms of combat on the Wild West Meter, Melee and Ranged. 

Melee is a hud based combat and the only thing that affects melee damage are:

Bare fisted (6pct)

Knife (7pct)

Axe (10pct)

Any aesthetic weapons you wear such as tomahawks for visual representation do not affect the hud, the above mentioned ideas, barring fists, can be crafted using the WWM Crafting tools. 

Your melee weapons can however break over use and will require you to replace them, to change your melee weapon you must be in roleplay, click on the knife image of your meter, select your desired weapon and use, you should get a message similar to. 

WWM 1.37: Melee Info ►Damage = 10%  ►Range = 4.0 m◄ ►Interval = 1.33 s◄ ►Hit Chance = 83 %◄

Guns are different as whichever weapon you use can affect your fire rate, distance, reload rate, damage depends on where the bullet lands, head shots give greater, body shots slightly less, splash shots not so much. Keep in mind when fighting weapon lag can be big on some of the WWM weapons therefore you may need to adjust your firing distance vs hitbox. 

Some certified weapons makes that we use on the SIM are from the following creators. 

Can be found in town at the Gunsmith: Akira Creations, Highland Armories 

Can be found on Marketplace: Creative Forge Sold by: Genth Saiman, P3 by P373R Kappler

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